WEBINAR
The Rise of Maya
Who will benefit from this webinar?
Studio owners , TD’s, VFX artists, Producers and animators
Date
21 May 2020
Time
14h00 - Jhb time
Introducing our guest speakers
Jon Capleton
Jon Capleton has been working in and around the Media Entertainment Industry for 22 years. The last 14 years spent in many different roles within the major VFX houses in London. With 35 major films under his belt, Jon now works at Autodesk as a technical specialist for Maya, Arnold, Shotgun and Bifrost throughout Europe.
John-Paul Giancarlo
John Paul Giancarlo. JP is a 3D generalist, who brings his extensive knowledge as Visual Effects TD and Technical Lighting Artist with him. His knowledge of Shotgun, Arnold, Maya, MEL, 3dsMax and Nuke makes him a great contributor to the Autodesk M&E team John Paul has been working in the TV/Film Industry for over 15+ years.
Roland Reyer
Roland Reyer started in 1992 as an Application Engineer at Wavefront Technologies GmbH in Germany. In his role as an Application Specialist he tested, showcased and trained Maya from its very first version. With over 28 years of product and market experience, Roland now works at Autodesk as a Technical Specialist for Maya, Arnold, Shotgun, Mudbox and Motionbuilder throughout Europe.
Agenda
14:00 - 14:20 Roland Reyer - Autodesk Maya 2020 – New Features and Improvements
14:20 - 14:40 Jon Capleton – Autodesk Bifrost
14:40 - 15:00 John Paul Giancarlo
15:00 - 15:10 Dan Eckstein
Artists ask Autodesk – Advice and improvements, Attendees Q&A
- The M&E Collection provides 5 licenses of the Autodesk Arnold renderer with each subscription.
- This is an excellent way to add render nodes for use on a local server or in the cloud, since the studio needs to subscribe to a 3D tool for each artist, this lets them add render nodes for a much smaller additional cost.
- M&E Collection = USD 2,145 / year
- Maya or 3ds Max = USD 1,545 / year
- 5-pack Arnold = USD 2,370 / year (just the 5-pack is more costly than the M&E Collection)
- The M&E Collection provides 15 entitlements to subscribers of Bifrost compute nodes. This lets studios who need to run very large simulations run them more quickly and efficiently on the cloud or local servers, so the artist can get the result back faster to do more artistic iterations.
Contact person
- Stacey Pearson
-
Marketing Manager
Modena Media & Entertainment
- marketing@modename.co.za
- 010 595 2500/083 444 0411
- +27 11 233 2900