AutoCAD Maya
3D computer animation, modeling, simulation, and rendering software
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What’s new in Maya 2026

Faster smarter and more creative than ever
The latest Maya release delivers major productivity gains for artists. MotionMaker accelerates animation with AI-driven motion generation, LookdevX enhances material workflows with real-time previews and improved USD integration streamlines scene collaboration. Upgrades to Bifrost and Arnold boost rendering speed and creative flexibility, empowering teams to create stunning visuals faster and more efficiently than ever.

Motion Maker updates

MotionMaker in Maya 2026.2 delivers faster performance, smarter character behavior, and fully customizable workflows for improved animation efficiency.

What’s new in LookdevX for Maya 2026.2

LookdevX 1.9.0 in Maya 2026.2 now offers node previews and the ability to load MaterialX documents directly into your scene.

What’s new in USD for Maya 2026.2

USD for Maya 0.33 now provides installations of both USD 24.11 and 25.05 for improved workflow compatibility.

Arnold for Maya 5.5.3

Arnold for Maya 5.5.3 in Maya 2026.2

Arnold for Maya 5.5.3 in Maya 2026.2

Arnold for Maya (MtoA) 5.5.3 introduces performance enhancements, initial GPU support for Toon shading, a new HTML-based Render Stats Report, and numerous bug fixes, detailing all updates since MtoA 5.5.0.

Updates to Animate in Context

This release adds a new tutorial video, an exploration panel, and improved error messaging with guidance.
Overview
Create expansive worlds, complex characters, and dazzling effects with Maya
Maya overview video (3:05 min.)
Create incredibly detailed simulations with Bifrost for Maya
Bifrost in Maya (video: 4:48 min.)
Bifrost makes it possible to create physically accurate simulations in a single visual programming environment.
Render your most complex projects with Arnold
Rendering with Arnold in Maya
Workflows and use cases

Rendering with Arnold in Maya

The team behind award-winning short film The Beauty share how they used Maya and Arnold to create an underwater dystopia.

Modeling Mkali with Maya

See how the tools in the Media & Entertainment Collection are being used for the animated short Mkali’s Mission.

Making a photorealistic 3D ostrich

Artist Yuriy Dulich details his Maya workflow for creating a photorealistic Somali ostrich.
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