Who will benefit from this webinar?

3ds Max Game Designers




14:00 - Jhb time

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Alex Horst

Autodesk Senior product Specialist for 3D animation solutions

As Technical Sales Specialist Alex partner with the EMEA Autodesk sales teams and authorized resellers to develop, manage and execute on strategies and tactics for closing business. Alex provides proactive onsite technical pre-sales support and customer consulation to key customers and authorized resellers. Alex regularly do product presentations at industry trade shows and webinars. Since the beginnings of 3D Studio Max for DOS Alex has been into this product.


14:00 - 15:15 Alex Horst - Autodesk 3ds Max for Games and Design

Learn about the latest workflows for Games and Design within Autodesk 3ds Max.

Alex Horst will be our guest speaker, He is the Autodesk Senior product Specialist for 3D animation solutions with key industries in Games, Film and Design & Animation.

Alex will be giving us an overview on 3ds Max with the latest workflows and give insights on the recent updates of 3ds Max.

This session is going to provide you with tips and tools to accelerate your productivity, meet deadlines and enhance overall quality.

We will also be showcasing work by Greg Cook, power 3ds Max artist from design and advertising company, XFacta.

Webinar speakers: Alex Horst and Greg Cook

1) VFX and Animation studios can scale up their ability to output high quality renders by accessing the Autodesk Arnold renderer through a subscription to the M&E Collection.
2) VFX and Animation studios can produce high quality effects simulations using Bifrost within Autodesk Maya. The best (and currently the only) way to compute those simulations over a large number of compute machines on a server, is to access multiple Bifrost compute engines in the M&E Collection.

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